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Lore

The complete mythology, story, and narrative elements of Neuko.

Overview

Neuko's lore centers on a cryptic conspiracy involving psychic experiments, a mysterious character known as G*Boy (or G304), and a fictional corporation called MITER-Corp. The narrative unfolds through cryptic videos, puzzles, and community interpretation, creating a collaborative mythology that blends surveillance themes, government conspiracy tropes, and Web3 culture.

Core Characters

G*Boy / G304

Identity: A hooded, fox-like character often depicted in a red cape with black eyes. The primary protagonist/antagonist of the Neuko narrative.

Designation: Referred to as "G304" in later lore, suggesting a test subject or operative designation system.

Story Arc:

  • Portrayed as a kidnapped subject in gravity/psychic experiments at a research lab
  • Breaks out of facility (desertion), causing mayhem
  • References to "facility attacks" and "general chaos" following escape
  • Invisible airplanes and other mysterious phenomena attributed to G*Boy's escape

Visual Identity:

  • Red hoodie/cape
  • Black eyes (often glowing)
  • Hooded figure silhouette
  • Appears in various fantastical scenes (desert, skateboarding, parties, thrones)

Community Connection: The "red hoodie" PFP has become a community identity marker, with members adopting red hoodie avatars to signal belonging to the Neuko tribe.


MITER-Corp

Identity: A fictional corporation conducting psychic experiments. The name is a play on the real-world MITRE Corporation, evoking government conspiracy themes.

Purpose:

  • Conducts experiments on "homeless babies" to create psychic soldiers
  • Operates research facilities where test subjects undergo various phases
  • Maintains surveillance and control over experiments

Facilities:

  • Research labs with old computers and monitoring equipment
  • "Saint Juniper Research Campus" (mentioned in website console logs)
  • Underground operations (moved after facility attacks)
  • Hangars with stealth bombers and control consoles

Operations:

  • Experiments involve gravity/psychic testing
  • References to "darker, insidious experiments"
  • Operations moved underground after G*Boy escape

Badge Symbolism

The three badge types (Rabbit 🐰, Moth 🐝, Snake 🐍) represent different phases of the experimental program and serve as credentials for "operatives" in the Neuko universe.

Rabbit 🐰 Badge

  • Distribution: 200 badges airdropped first to 200 people
  • Holder Role: Received 2 Snake badges each for distribution to people they thought would benefit the community

Moth 🐝 Badge

  • Distribution: 462 badges airdropped after Rabbits to next wave
  • Holder Role: Received 1 Snake badge each for distribution to people they thought would benefit the community

Snake 🐍 Badge

  • Distribution: Given to Rabbit and Moth badge holders to distribute to people they thought would benefit the community
  • Significance: Represents decentralized recruitment phase
  • Holder Role: Community-led distribution, testing loyalty and conviction

The Story Arc

Phase 1: Experiments Begin

  • MITER-Corp begins experiments on "homeless babies"
  • Goal: Create psychic soldiers through various testing phases
  • Badge system represents different experimental phases
  • G*Boy (G304) is one of the test subjects

Phase 2: The Escape

  • G*Boy escapes from facility (desertion)
  • Causes "general chaos" and facility attacks
  • Invisible airplanes and mysterious phenomena
  • Facility suffers damages

Phase 3: Operations Move Underground

  • After G*Boy escape, MITER-Corp moves operations underground
  • References to "locking this shit down"
  • Continued surveillance and recruitment
  • Community becomes "operatives" in the system

Phase 4: The Community as Operatives

  • Badge holders become part of the story
  • Community members are "watched" by the team
  • User actions woven into canon
  • Blurring of fiction and reality

The 1994 Archives (Variant G)

Discovered by "The Bloc" in November 2025, these archived video logs from September 1994 reveal the origin of G*Boy.

The Experiments

  • Subject: Variant G (Series A) - a young boy
  • Location: Saint Juniper Research Campus (Sector 7)
  • Tests: Telekinetic abilities, EEG readings, stress tests
  • Outcome: Subject showed immense power but high instability. The footage confirms G*Boy was a child test subject.

The Zion Campaign

  • Purpose: Files reveal the badge distribution was a pre-planned "Phase 1" operation.
  • Goal: To recruit a network of allies (operatives) outside the facility to aid G*Boy.
  • Implication: The community is not just observing; they are the "Zion" network activated to help the subject.

Key Themes

Surveillance and Watching

  • "We're watching": Core motif established in launch video
  • Team actively monitors community engagement
  • Community members are "operatives" under observation
  • Creates meta-narrative where real community actions become part of lore

Decentralized Recruitment

  • Badge distribution becomes community-led
  • Holders decide who receives Snake badges
  • Tests loyalty, conviction, and community values
  • Social experiment in Web3 culture

Mystery and Discovery

  • Lore unfolds through puzzles and clues
  • No explicit roadmap or explanation
  • Community interprets and builds upon narrative
  • "Where there is no meaning, we make it"

Rebellion and Chaos

  • G*Boy represents escape from control
  • Facility attacks suggest resistance
  • Community values freedom and authenticity
  • Anti-establishment themes

Visual Identity

Color Palette

  • Red: Primary color (hoodie, logo background, surveillance theme)
  • Yellow: Secondary color (logo figures, highlights)
  • Black: Dark labs, mysterious settings
  • White: Clean labs, contrast

Aesthetic

  • Retro-futuristic: Old computers, vintage equipment
  • Surveillance-themed: Monitors, cameras, observation
  • Cyberpunk: Dark labs, neon glows, tech noir
  • 90s nostalgia: Claymation, toy aesthetics, retro vibes

Iconography

  • Three yellow figures on red: Official logo
  • Hooded figure: G*Boy representation
  • TV frames: Portal/transmission aesthetic
  • Badge pins: Credentials and identity markers

Community-Developed Lore

Operative Designations

  • Community members adopt "OPERATIVE" designations
  • Format: {Designation:; #:XXX}
  • Example: [@satoshi_owl](https://x.com/satoshi_owl) OPERATIVE {Designation:; #:100}
  • Creates sense of belonging and identity

Red Hoodie Meme

  • Community pressure to adopt red hoodie PFP
  • Signals belonging to Neuko tribe
  • Visual identity filter for members
  • Soft social layer for community cohesion

Community Shoutouts in Lore

  • Team weaves real community members into videos
  • @TheKeeperOfX: "HEMLET CORP" (helmet stays on meme)
  • @CharliegNFTeth: Frog gummies (ribbit meme)
  • @satoshi_owl: Owl hoots in audio
  • Blurs line between fiction and reality

Memes and Culture

  • "The helmet stays on" → "HEMLET stays on" → HEMLET CORP
  • "Ribbit" contagion in group chats
  • Copypastas trending on X
  • Collaborative puzzle-solving creates shared myths

"The Bloc"

  • Identity: A self-organized group of elite community puzzle-solvers and "hackers."
  • Achievement: Cracked the SJ Secure Lab portal using badge credentials and decoded audio clues.
  • Role: They serve as the community's vanguard for technical challenges, effectively "infiltrating" MITER-Corp's digital defenses.

Narrative Philosophy

"Neuko is in the eye of the beholder"

  • No single authoritative interpretation
  • Community creates meaning through collaboration
  • Mystery sustains engagement and belief
  • Attracts "dot-connectors" who enjoy decoding

Actions Over Words

  • Team emphasizes work product over vision statements
  • Lore revealed through puzzles and discoveries
  • No detailed roadmap or textbook
  • Exploration of the unknown

Collaborative Storytelling

  • Team watches community to curate engagement
  • User actions become part of canon
  • Community members involved in puzzle distribution
  • Real people woven into fictional narrative

Unsolved Mysteries

The Five Core Characters

  • Latest video hints at "Neuko gang" (five core characters)
  • May represent the five team members
  • Still being interpreted by community

Ultimatum Consequences

  • 24-hour deadline for Snake badge distribution passed
  • Consequences for non-compliance hinted but not revealed
  • "Flagged operatives" status unknown

Website PIN System

  • Full access to neuko.ai portal still requires PIN
  • Console logs reveal some lore but not full access
  • Treasure trails may lead to more discoveries

Future Experiments

  • References to "darker, insidious experiments"
  • What comes after the three badge phases?
  • Potential for evolving narrative

The Other Variants

  • Discovery: 1994 logs mention "Variant B" and "Variant C".
  • Mystery: Who are they? Are they other characters in the Neuko gang? Did they escape too?

Lore References in Media

Videos

  • Launch Video: Establishes surveillance and G*Boy
  • Badge Videos: Introduce experimental phases
  • TV Channel Videos: Show facility attacks and chaos
  • Ultimatum Video: References G304 desertion and underground operations
  • Claymation Video: Recaps entire story arc and explains badge system

Website Console Logs

  • "Saint Juniper Research Campus" login portal
  • G*Boy logs with badge protocols
  • "Zion-Campaign" directives
  • Integrity checks and operational orders

Puzzles

  • Spectrograms reveal time machines and testing chambers
  • Hidden codes reference lore elements
  • Community shoutouts connect real people to fiction